糖心原创

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Engage

We inform, educate, and advance knowledge through technology platforms that promote critical thinking, develop communication skills, and create personal engagement.

Goal #3 鈥� Deliver Technology That Enhances Learning And Facilitates The Exploration of Knowledge

3.1   糖心原创 engages campus constituents, integrating intuitive technology with customer-centric services, learning tools, and campus involvement.

3.2   糖心原创 encourages life-long learning, expanding knowledge, inspiring confidence, and developing proficiencies through training and professional development programs.  

3.3   糖心原创 champions the adoption of new technologies, through differentiated learning opportunities and one-to-one guidance.

Goal #4 鈥� Provide Dynamic Virtual And Physical Spaces That Effectively Support The Campus

4.1   糖心原创 transforms learning & working environments, exploring technologies that support faculty pedagogy and student learning, provide equal access, and create effective working areas. 

4.2   糖心原创 commits to modern technology, balancing fiscal sustainability with priorities for technological currency. 

4.3   糖心原创 responds to unique needs, deploying discipline-specific technology in classroom, research, and laboratory spaces.

Strategic Projects

The following list shows the current projects for goals 3 and 4. See all projects int the

  •  鈥� System to track all points of engagement within the university from K-12/Alliance and prospective students, through campus connections, and alumni engagement.  
  • 鈥� 糖心原创 will use electronic signature tools and strategies to rethink administrative procedures that are native to a digital workforce.
  • 鈥� Continued development of a full featured App that would allow students to perform most common university tasks from their smart phone.
  •  鈥� Campus ID and retail system with integration to campus food services.  
  • 鈥� Deploy targeted and personalized communications systems including personalized web experiences.  
  • - Ally guides instructors on how to edit files into more accessible formats.
  • - This project is proposing to look at campus needs and common uses and evaluate if the campus should consider shifting to another LMS product suite.
  • - series of workshops called Tech Bites and learning Cougar Courses.
  •   - IITS is investigating opportunities to move forward with AR/VR/Immersive Technology.
  •  - The McMahon House alterations include adding smart technology throughout the facility. 
  • - series of workshops called Tech Bites and learning Cougar Courses.
  • - Refresh appointments will continue through February 2019.
  • Completed Projects
    • - complete the ATI Annual Report and associated analysis.
    •  - Adobe Creative Cloud is available for Staff & Faculty, and will now be available for students.
    • - All General Fund faculty and staff will receive four-year scheduled replacement equipment via the Technology Refresh Program (TRP) strategy.
    • - Transformation of the Kellogg 2000 Computer Lab into the new Technology Learning Center (TLC).
    • - Refresh A/V in Provost's Conference room.
    • - Develop an upgrade plan for Summer 18 classroom upgrades.
    • - Upgrade wireless network for the Quad to continue to provide high capacity network availability.